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±Û¾´ÀÌ :¹éÁ¾¿ø 1999³â 8¿ù 03ÀÏ 10:58:00

In Reply to: [Áú¹®] ¹è°æ±×¸²À» ³ÖÀ»¼ö ÀÖÀ»Áö.. posted by À±¼ºÈ­ on 1999³â 7¿ù 28ÀÏ 00:27:34:

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----------------------[Source Code]-----------------------------



import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import javax.swing.table.*;


public class Table
{
public static void main(String[] args)
{
JFrame frame = new JFrame("Table");
frame.addWindowListener( new WindowAdapter() {
public void windowClosing(WindowEvent e)
{
Window win = e.getWindow();
win.setVisible(false);
win.dispose();
System.exit(0);
}
} );


// Create your own sub-class of JTable rather than using anonymous class
JTable table = new JTable( 15, 3 )
{
public Component prepareRenderer(TableCellRenderer renderer, int row, int column)
{
Component c = super.prepareRenderer( renderer, row, column);
// We want renderer component to be transparent so background image is visible
if( c instanceof JComponent )
((JComponent)c).setOpaque(false);
return c;
}

// Hard coded value. In your sub-class add a function for this.
ImageIcon image = new ImageIcon( "duke.gif" );


public void paint( Graphics g )
{
// First draw the background image - tiled
Dimension d = getSize();
for( int x = 0; x < d.width; x += image.getIconWidth() )
for( int y = 0; y < d.height; y += image.getIconHeight() )
g.drawImage( image.getImage(), x, y, null, null );
// Now let the regular paint code do it's work
super.paint(g);
}

};
// Set the table transparent
table.setOpaque(false);

JScrollPane sp = new JScrollPane( table );
frame.getContentPane().add( sp );

frame.pack();
frame.show();
}
}


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